
This is an image of the 3D cave model Heba is working on.
I think it is a good start except a lot needs to be changed in order for it to be good for our commercial.
For starters, the cave needs to be deeper so when it zooms in the beginning it will seem like a much more immersible/realistic cave.
I also felt the shape was too square for a cave, it should have a lot more curves, and jagged pieces also, a real mix, definitely not as square as it is now.
The texture wasn't bad but I felt it could be more realistic as the texture used, though it looked like rock, didn't really look like cave rock.
I found a texture online that I felt did do a better job and tested it out. The rocks are also slightly smoother just to test.
No comments:
Post a Comment