Tuesday, 10 June 2008

Finalising story

Finalising story and EXACTLY what will happen when music plays. (in time with music)

Now that the music is done (at least enough for now) I have been working on what exactly is going to be happening in this commercial. After a while I came up with what exactly would happen.

The commercial would start off with the screen zooming into the dimly lit cave. It would fade to a clsse up of a wall showing the 2D artwork/silhouette of a man. A 2D beast silhouette will then emerge from the top right of the screen.

The 2D male character will then slowly lean downwards to pick up a spear off the ground. He will then quickly raise it up in defence against the creature and the screen will zoom into the spearhead (all in time with the music). After this it will cut back to the man who will then use the spear (or whatever weapon it is) to destroy the ground underneath him.

The character will then slide down a shoot of rock with the beasts arms coming out from several directions trying to grab him (travelling right down the slope)
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The character will then smack into a rock on the way down and go flying across the wall (the camera following the character the entire time). He will land with a thud (again in time to music) and raise himself off the ground. He will look up and it will cut to a zoom in of his head with the creatures face next to his. It will cut back with him running the opposite direction (left). He will then jump over a rock in his way and, upon landing, will break the floor yet again. This time trapping him in a hole. The creature will then creep down the hole and towards the character. At the last few seconds it will turn into the silhouette of a woman and will thrust the male character against the wall. This is what will then cause the screen to shake and the 3D rock to fall down the screen and crack open on the floor. This is also where the music will fade out.

The screen will then cut to the broken rock and will slowly zoom in onto the Fossil Product with which the end part of the music will fade in.

Also, throughout the animation, everywhere the man travels, stylised 2D graphics will emerge and possibly at the end with the creature/woman transition

Here are the frames I drew for it also.




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